AmbientLight
AmbientLight
- color : bevy_color::color::Color
- brightness : f32
Description
An ambient light, which lights the entire scene equally.
This resource is inserted by the [
PbrPlugin
] and by default it is set to a low ambient light.Examples
Make ambient light slightly brighter:
# use bevy_ecs::system::ResMut; # use bevy_pbr::AmbientLight; fn setup_ambient_light(mut ambient_light: ResMut<AmbientLight>) { ambient_light.brightness = 100.0; }