CascadeShadowConfig

CascadeShadowConfig

  • bounds : alloc::vec::Vec
  • overlap_proportion : f32
  • minimum_distance : f32

Description

Controls how cascaded shadow mapping works. Prefer using [CascadeShadowConfigBuilder] to construct an instance.

# use bevy_pbr::CascadeShadowConfig;
# use bevy_pbr::CascadeShadowConfigBuilder;
# use bevy_utils::default;
#
let config: CascadeShadowConfig = CascadeShadowConfigBuilder {
  maximum_distance: 100.0,
  ..default()
}.into();

Functions