GamepadEvent

Connection

  1. bevy_input::gamepad::GamepadConnectionEvent

Button

  1. bevy_input::gamepad::GamepadButtonChangedEvent

Axis

  1. bevy_input::gamepad::GamepadAxisChangedEvent

Description

A gamepad event.

This event type is used over the [GamepadConnectionEvent], [GamepadButtonChangedEvent] and [GamepadAxisChangedEvent] when the in-frame relative ordering of events is important.

This event is produced by bevy_input

Functions

FunctionSummary
clone(_self)No Documentation 🚧
eq(_self, other)No Documentation 🚧