NormalPrepass
NormalPrepass
Description
If added to a [
crate::prelude::Camera3d
] then vertex world normals will be copied to a separate texture available to the main pass. Normals will have normal map textures already applied.
If added to a [
crate::prelude::Camera3d
] then vertex world normals will be copied to a separate texture available to the main pass. Normals will have normal map textures already applied.