Ray3d
Ray3d
- origin : glam::Vec3
- direction : bevy_math::direction::Dir3
Description
An infinite half-line starting at
origin
and going indirection
in 3D space.
Functions
Function | Summary |
---|---|
clone(_self) | No Documentation 🚧 |
eq(_self, other) | No Documentation 🚧 |
get_point(_self, distance) | Get a point at a given distance along the ray |
intersect_plane(_self, plane_origin, plane) | Get the distance to a plane if the ray intersects it |
new(origin, direction) | Create a new `Ray3d` from a given origin and direction |