reset
Resets the stopwatch. The reset doesn't affect the paused state of the stopwatch.
Examples
# use bevy_time::*; use std::time::Duration; let mut stopwatch = Stopwatch::new(); stopwatch.tick(Duration::from_secs_f32(1.5)); stopwatch.reset(); assert_eq!(stopwatch.elapsed_secs(), 0.0);
Arguments
- _self :
Stopwatch
- No Documentation 🚧
Returns
- arg0 :
()
- No Documentation 🚧