unpause

Unpauses the stopwatch. Resume the effect of ticking on elapsed time.

Examples

# use bevy_time::*;
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.pause();
stopwatch.tick(Duration::from_secs_f32(1.0));
stopwatch.unpause();
stopwatch.tick(Duration::from_secs_f32(1.0));
assert!(!stopwatch.is_paused());
assert_eq!(stopwatch.elapsed_secs(), 1.0);

Arguments

  • _self : Stopwatch - No Documentation 🚧

Returns

  • arg0 : () - No Documentation 🚧