finished
Returns
true
if the timer has reached its duration. For repeating timers, this method behaves identically to [Timer::just_finished
].Examples
# use bevy_time::*; use std::time::Duration; let mut timer_once = Timer::from_seconds(1.0, TimerMode::Once); timer_once.tick(Duration::from_secs_f32(1.5)); assert!(timer_once.finished()); timer_once.tick(Duration::from_secs_f32(0.5)); assert!(timer_once.finished()); let mut timer_repeating = Timer::from_seconds(1.0, TimerMode::Repeating); timer_repeating.tick(Duration::from_secs_f32(1.1)); assert!(timer_repeating.finished()); timer_repeating.tick(Duration::from_secs_f32(0.8)); assert!(!timer_repeating.finished()); timer_repeating.tick(Duration::from_secs_f32(0.6)); assert!(timer_repeating.finished());
Arguments
- _self :
Timer
- No Documentation 🚧
Returns
- arg0 :
bool
- No Documentation 🚧