unpause

Unpauses the Timer. Resumes the ticking of the timer. See also Stopwatch::unpause().

Examples

# use bevy_time::*;
use std::time::Duration;
let mut timer = Timer::from_seconds(1.0, TimerMode::Once);
timer.pause();
timer.tick(Duration::from_secs_f32(0.5));
timer.unpause();
timer.tick(Duration::from_secs_f32(0.5));
assert_eq!(timer.elapsed_secs(), 0.5);

Arguments

  • _self : Timer - No Documentation 🚧

Returns

  • arg0 : () - No Documentation 🚧