UvChannel

Uv0

Uv1

Description

An enum to define which UV attribute to use for a texture.

It is used for every texture in the [StandardMaterial]. It only supports two UV attributes, [bevy_render::mesh::Mesh::ATTRIBUTE_UV_0] and [bevy_render::mesh::Mesh::ATTRIBUTE_UV_1]. The default is [UvChannel::Uv0].

Functions