index
Type doc:
Fields:
Methods:
Globals:
global world : LuaWorld
global script : LuaScriptData
global entity : LuaEntity
global Entity : ClassLuaEntity
global ComponentId : ClassLuaComponentId
global Tick : ClassLuaTick
global GlobalTransform : ClassLuaGlobalTransform
global Transform : ClassLuaTransform
global Gamepad : ClassLuaGamepad
global GamepadAxis : ClassLuaGamepadAxis
global GamepadButton : ClassLuaGamepadButton
global GamepadAxisChangedEvent : ClassLuaGamepadAxisChangedEvent
global GamepadButtonChangedEvent : ClassLuaGamepadButtonChangedEvent
global GamepadConnectionEvent : ClassLuaGamepadConnectionEvent
global Timer : ClassLuaTimer
global Stopwatch : ClassLuaStopwatch
global WindowPosition : ClassLuaWindowPosition
global WindowResolution : ClassLuaWindowResolution
global Duration : ClassLuaDuration
global Instant : ClassLuaInstant
global NonZeroI128 : ClassLuaNonZeroI128
global NonZeroI16 : ClassLuaNonZeroI16
global NonZeroI32 : ClassLuaNonZeroI32
global NonZeroI64 : ClassLuaNonZeroI64
global NonZeroI8 : ClassLuaNonZeroI8
global NonZeroU128 : ClassLuaNonZeroU128
global NonZeroU16 : ClassLuaNonZeroU16
global NonZeroU32 : ClassLuaNonZeroU32
global NonZeroU64 : ClassLuaNonZeroU64
global NonZeroU8 : ClassLuaNonZeroU8
global NonZeroUsize : ClassLuaNonZeroUsize
global PathBuf : ClassLuaPathBuf
global Quat : ClassLuaQuat
global Vec3 : ClassLuaVec3
global IVec2 : ClassLuaIVec2
global IVec3 : ClassLuaIVec3
global IVec4 : ClassLuaIVec4
global I64Vec2 : ClassLuaI64Vec2
global I64Vec3 : ClassLuaI64Vec3
global I64Vec4 : ClassLuaI64Vec4
global UVec2 : ClassLuaUVec2
global UVec3 : ClassLuaUVec3
global UVec4 : ClassLuaUVec4
global U64Vec2 : ClassLuaU64Vec2
global U64Vec3 : ClassLuaU64Vec3
global U64Vec4 : ClassLuaU64Vec4
global Vec2 : ClassLuaVec2
global Vec3A : ClassLuaVec3A
global Vec4 : ClassLuaVec4
global BVec2 : ClassLuaBVec2
global BVec3 : ClassLuaBVec3
global BVec4 : ClassLuaBVec4
global DVec2 : ClassLuaDVec2
global DVec3 : ClassLuaDVec3
global DVec4 : ClassLuaDVec4
global Mat2 : ClassLuaMat2
global Mat3 : ClassLuaMat3
global Mat3A : ClassLuaMat3A
global Mat4 : ClassLuaMat4
global DMat2 : ClassLuaDMat2
global DMat3 : ClassLuaDMat3
global DMat4 : ClassLuaDMat4
global Affine2 : ClassLuaAffine2
global Affine3A : ClassLuaAffine3A
global DAffine2 : ClassLuaDAffine2
global DAffine3 : ClassLuaDAffine3
global DQuat : ClassLuaDQuat
global BVec3A : ClassLuaBVec3A
global BVec4A : ClassLuaBVec4A
global Direction2d : ClassLuaDirection2d
global Circle : ClassLuaCircle
global Ellipse : ClassLuaEllipse
global Plane2d : ClassLuaPlane2d
global Segment2d : ClassLuaSegment2d
global Triangle2d : ClassLuaTriangle2d
global Rectangle : ClassLuaRectangle
global RegularPolygon : ClassLuaRegularPolygon
global Capsule2d : ClassLuaCapsule2d
global Direction3d : ClassLuaDirection3d
global Sphere : ClassLuaSphere
global Plane3d : ClassLuaPlane3d
global Segment3d : ClassLuaSegment3d
global Cuboid : ClassLuaCuboid
global Cylinder : ClassLuaCylinder
global Capsule3d : ClassLuaCapsule3d
global Torus : ClassLuaTorus
global IRect : ClassLuaIRect
global Rect : ClassLuaRect
global URect : ClassLuaURect
global NonZeroIsize : ClassLuaNonZeroIsize
global Uuid : ClassLuaUuid
Types:
Represents the bevy world all scripts live in.
Provides ways to interact with and modify the world.
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Collection of static methods for [``].
An object representing an existing and registered rust type.
Can be obtained via [LuaWorld::get_type_by_name
].
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