LuaBoundingCircleCast
Type doc:
Fields:
circle: LuaBoundingCircle
ray: LuaRayCast2d
Methods:
circle_collision_at: function(self: LuaBoundingCircleCast , LuaBoundingCircle ):(number)
clone: function(self: LuaBoundingCircleCast ):( LuaBoundingCircleCast )
new: function( LuaBoundingCircle , LuaVec2 , LuaDir2 , number):( LuaBoundingCircleCast )
from_ray: function( LuaBoundingCircle , LuaRay2d , number):( LuaBoundingCircleCast )
__tostring: function(self: LuaBoundingCircleCast ):(string)