LuaBoundingSphereCast
Type doc:
Fields:
ray: LuaRayCast3d
sphere: LuaBoundingSphere
Methods:
clone: function(self: LuaBoundingSphereCast ):( LuaBoundingSphereCast )
sphere_collision_at: function(self: LuaBoundingSphereCast , LuaBoundingSphere ):(number)
from_ray: function( LuaBoundingSphere , LuaRay3d , number):( LuaBoundingSphereCast )
__tostring: function(self: LuaBoundingSphereCast ):(string)