LuaGamepadButton
Type doc:
Fields:
button_type: LuaGamepadButtonType
gamepad: LuaGamepad
Methods:
assert_receiver_is_total_eq: function(self: LuaGamepadButton )
clone: function(self: LuaGamepadButton ):( LuaGamepadButton )
new: function( LuaGamepad , LuaGamepadButtonType ):( LuaGamepadButton )
__tostring: function(self: LuaGamepadButton ):(string)
__eq: function(any , any):(any)