LuaRay3d

Type doc:

Fields:

direction: LuaDir3

origin: LuaVec3

Methods:

clone: function(self: LuaRay3d ):( LuaRay3d )

get_point: function(self: LuaRay3d , number):( LuaVec3 )

intersect_plane: function(self: LuaRay3d , LuaVec3 , LuaInfinitePlane3d ):(number)

new: function( LuaVec3 , LuaVec3 ):( LuaRay3d )

__tostring: function(self: LuaRay3d ):(string)

__eq: function(any , any):(any)