LuaSegment2d

Type doc:

Fields:

direction: LuaDir2

half_length: number

Methods:

point1: function(self: LuaSegment2d ):( LuaVec2 )

point2: function(self: LuaSegment2d ):( LuaVec2 )

clone: function(self: LuaSegment2d ):( LuaSegment2d )

new: function( LuaDir2 , number):( LuaSegment2d )

__tostring: function(self: LuaSegment2d ):(string)

__eq: function(any , any):(any)