LuaSegment2d
Type doc:
Fields:
direction: LuaDir2
half_length: number
Methods:
point1: function(self: LuaSegment2d ):( LuaVec2 )
point2: function(self: LuaSegment2d ):( LuaVec2 )
clone: function(self: LuaSegment2d ):( LuaSegment2d )
new: function( LuaDir2 , number):( LuaSegment2d )
__tostring: function(self: LuaSegment2d ):(string)
__eq: function(any , any):(any)