LuaSegment3d
Type doc:
Fields:
direction: LuaDir3
half_length: number
Methods:
point1: function(self: LuaSegment3d ):( LuaVec3 )
point2: function(self: LuaSegment3d ):( LuaVec3 )
clone: function(self: LuaSegment3d ):( LuaSegment3d )
new: function( LuaDir3 , number):( LuaSegment3d )
__tostring: function(self: LuaSegment3d ):(string)
__eq: function(any , any):(any)