LuaSegment3d

Type doc:

Fields:

direction: LuaDir3

half_length: number

Methods:

point1: function(self: LuaSegment3d ):( LuaVec3 )

point2: function(self: LuaSegment3d ):( LuaVec3 )

clone: function(self: LuaSegment3d ):( LuaSegment3d )

new: function( LuaDir3 , number):( LuaSegment3d )

__tostring: function(self: LuaSegment3d ):(string)

__eq: function(any , any):(any)