LuaTriangle2d

Type doc:

Fields:

vertices: ReflectedValue

Methods:

clone: function(self: LuaTriangle2d ):( LuaTriangle2d )

is_degenerate: function(self: LuaTriangle2d ):(boolean)

is_acute: function(self: LuaTriangle2d ):(boolean)

is_obtuse: function(self: LuaTriangle2d ):(boolean)

reversed: function(self: LuaTriangle2d ):( LuaTriangle2d )

reverse: function(self: LuaTriangle2d )

new: function( LuaVec2 , LuaVec2 , LuaVec2 ):( LuaTriangle2d )

__tostring: function(self: LuaTriangle2d ):(string)

__eq: function(any , any):(any)