LuaTriangle2d
Type doc:
Fields:
vertices: ReflectedValue
Methods:
clone: function(self: LuaTriangle2d ):( LuaTriangle2d )
is_degenerate: function(self: LuaTriangle2d ):(boolean)
is_acute: function(self: LuaTriangle2d ):(boolean)
is_obtuse: function(self: LuaTriangle2d ):(boolean)
reversed: function(self: LuaTriangle2d ):( LuaTriangle2d )
reverse: function(self: LuaTriangle2d )
new: function( LuaVec2 , LuaVec2 , LuaVec2 ):( LuaTriangle2d )
__tostring: function(self: LuaTriangle2d ):(string)
__eq: function(any , any):(any)