LuaTriangle3d
Type doc:
Fields:
vertices: ReflectedValue
Methods:
clone: function(self: LuaTriangle3d ):( LuaTriangle3d )
is_degenerate: function(self: LuaTriangle3d ):(boolean)
is_acute: function(self: LuaTriangle3d ):(boolean)
is_obtuse: function(self: LuaTriangle3d ):(boolean)
reversed: function(self: LuaTriangle3d ):( LuaTriangle3d )
centroid: function(self: LuaTriangle3d ):( LuaVec3 )
circumcenter: function(self: LuaTriangle3d ):( LuaVec3 )
reverse: function(self: LuaTriangle3d )
new: function( LuaVec3 , LuaVec3 , LuaVec3 ):( LuaTriangle3d )
__tostring: function(self: LuaTriangle3d ):(string)
__eq: function(any , any):(any)