LuaTriangle3d

Type doc:

Fields:

vertices: ReflectedValue

Methods:

clone: function(self: LuaTriangle3d ):( LuaTriangle3d )

is_degenerate: function(self: LuaTriangle3d ):(boolean)

is_acute: function(self: LuaTriangle3d ):(boolean)

is_obtuse: function(self: LuaTriangle3d ):(boolean)

reversed: function(self: LuaTriangle3d ):( LuaTriangle3d )

centroid: function(self: LuaTriangle3d ):( LuaVec3 )

circumcenter: function(self: LuaTriangle3d ):( LuaVec3 )

reverse: function(self: LuaTriangle3d )

new: function( LuaVec3 , LuaVec3 , LuaVec3 ):( LuaTriangle3d )

__tostring: function(self: LuaTriangle3d ):(string)

__eq: function(any , any):(any)