LuaVec

Type doc:

A reference to the Vec Rust type.

All indexing begins at 1.

Fields:

Methods:

to_table: function(self: LuaVec ):({any : any})

push: function(self: LuaVec , any)

pop: function(self: LuaVec ):(any)

clear: function(self: LuaVec )

insert: function(self: LuaVec , integer , any)

remove: function(self: LuaVec , integer):(any)

__tostring: function(self: LuaVec ):(string)

__index: function(self: LuaVec , integer):( ReflectedValue )

__pairs: function(self: LuaVec ):(function():(any , any))

__len: function(self: LuaVec ):(integer)

__newindex: function(self: LuaVec , integer , any)