LuaWindowResolution
Type doc:
Fields:
Methods:
clone: function(self: LuaWindowResolution ):( LuaWindowResolution )
with_scale_factor_override: function(self: LuaWindowResolution , number):( LuaWindowResolution )
width: function(self: LuaWindowResolution ):(number)
height: function(self: LuaWindowResolution ):(number)
size: function(self: LuaWindowResolution ):( LuaVec2 )
physical_width: function(self: LuaWindowResolution ):(integer)
physical_height: function(self: LuaWindowResolution ):(integer)
physical_size: function(self: LuaWindowResolution ):( LuaUVec2 )
scale_factor: function(self: LuaWindowResolution ):(number)
base_scale_factor: function(self: LuaWindowResolution ):(number)
scale_factor_override: function(self: LuaWindowResolution ):(number)
set: function(self: LuaWindowResolution , number , number)
set_physical_resolution: function(self: LuaWindowResolution , integer , integer)
set_scale_factor: function(self: LuaWindowResolution , number)
set_scale_factor_and_apply_to_physical_size: function(self: LuaWindowResolution , number)
set_scale_factor_override: function(self: LuaWindowResolution , number)
new: function(number , number):( LuaWindowResolution )
__tostring: function(self: LuaWindowResolution ):(string)
__eq: function(any , any):(any)