LuaWindowResolution

Type doc:

Fields:

Methods:

clone: function(self: LuaWindowResolution ):( LuaWindowResolution )

with_scale_factor_override: function(self: LuaWindowResolution , number):( LuaWindowResolution )

width: function(self: LuaWindowResolution ):(number)

height: function(self: LuaWindowResolution ):(number)

size: function(self: LuaWindowResolution ):( LuaVec2 )

physical_width: function(self: LuaWindowResolution ):(integer)

physical_height: function(self: LuaWindowResolution ):(integer)

physical_size: function(self: LuaWindowResolution ):( LuaUVec2 )

scale_factor: function(self: LuaWindowResolution ):(number)

base_scale_factor: function(self: LuaWindowResolution ):(number)

scale_factor_override: function(self: LuaWindowResolution ):(number)

set: function(self: LuaWindowResolution , number , number)

set_physical_resolution: function(self: LuaWindowResolution , integer , integer)

set_scale_factor: function(self: LuaWindowResolution , number)

set_scale_factor_and_apply_to_physical_size: function(self: LuaWindowResolution , number)

set_scale_factor_override: function(self: LuaWindowResolution , number)

new: function(number , number):( LuaWindowResolution )

__tostring: function(self: LuaWindowResolution ):(string)

__eq: function(any , any):(any)