TextureAtlas

TextureAtlas

  • layout : bevy_asset::handle::Handle<bevy_sprite::texture_atlas::TextureAtlasLayout>
  • index : usize

Description

An index into a [TextureAtlasLayout], which corresponds to a specific section of a texture.

It stores a handle to [TextureAtlasLayout] and the index of the current section of the atlas. The texture atlas contains various sections of a given texture, allowing users to have a single image file for either sprite animation or global mapping. You can change the texture index of the atlas to animate the sprite or display only a section of the texture for efficient rendering of related game objects.

Check the following examples for usage:

Functions